0.28 WIP Release of the Assetto Corsa Modding Manual 3.0

I had much less time for this release, so the changes are not substantial. I'm going to take few days of relax. In the next months, due to my studies, I will have more free moments during the week, but I'll have to get up very early. Let me sleep, let me dream! 😯

Did you notice the new like buttons of the blog? If you don't want to comment, you can express your feedback that way (hopefully they will work). They have to be added to every post by hand, with few lines of HTML code.

Now, let's write down a little changelog, like I did for the previous release:

- "New" findings about ACC (and very likely AC2 too). Good things never change. How wonderful.

- Revamped the beginning of Chapter 1 of PART 2, trying to be as user-friendly as possible. Focusing more on concepts that were previously ignored.

- Corrections and additions in the car configs.

- New list of official cars for AC Ultimate Edition. Thus, a circle is finally closing with the paragraph 1.4 of PART 1, the AC user manual. Many of the specs and details will be added later. Also, I worked with Ben O' Bro on RaceDepartment to bring his list (here: http://benobro.org/ac/cars.php) up to date and added the official tire compounds (hover on the tires for their legenda). Many thanks to him for the original idea; you can use it as a quick comparison tool for the vehicles, sorting them very easily. There are missing values; those are due to unknown Kunos interpretations, industrial secrets and "historic epicness". If I manage to find the data, I will fill them in the future.

By the way, did you know that the Audi S1, present in the original content, is missing from the official website? This one: https://www.assettocorsa.it/cars/



 

 

 

 

 

 



I discovered it while working on my guide. Let's just hope they notice and fix it 😔. I have no say in the matter, and the devs are pretty much unreachable on the official Kunos forum, when it comes to the old AC. I know that. 

Besides, trying to report the issue there would be useless, because no one would respond in a reasonable amount of time and my message would drown in the abyss of that abandoned forum (it's been years since AC has last been supported). It's actually easier to post what I find here, at least this is a front page. If you manage to contact them, I will hold your beer.

 







Keep in mind that this is a WIP (Work-In-Progress) project. You can consider these releases early betas.

_____________________________________________________________________

EDIT 11.05.2023: Links removed due to limited cloud storage and to the fact that nobody is downloading this release.

_____________________________________________________________________

The package includes (in separate downloads):

  • Useful tools (NEW!)
  • Useful tracks for car debugging (same as 0.11-0.27)

[DOWNLOAD 0.28 RELEASE (manual only)] ~976 MB PDF  (2400 DPI):

-Manual with lots of images, descriptions and extended coverage of topics. High quality because I can.

[DOWNLOAD 0.28 RELEASE (manual only) LOWRES] ~192 MB PDF  (96 DPI):

-Low quality version for people who don't download tons of mods very poor Internet connections. You don't get what you don't download.

[DOWNLOAD TOOLS for car/track modding] ~109 MB ZIP:

-ksEditor (vanilla)

-ksEditorAT v6 (by x4fab)

-nVidia DDS texture plugin for Adobe Photoshop (latest release, for those who don't want to create a nVidia Developer account)

-QuickBMS, with related scripts to unpack models and pack/unpack vehicle .acd data files. Be aware that this tool may not work every time, especially with UNOFFICIAL encryptions.

-Lotus SHARK v4.03c, suspension analysis tool by Lotus.

[DOWNLOAD TOOLS for sound modding] ~301 MB ZIP:

-FMOD Studio 1.08.12 (Windows 32 & 64 bit, Mac OS installers for those who don't want to create an FMOD account)

-FMOD Bank tools (extracts wave samples from pre-existing sound banks)

[DOWNLOAD TEST TRACKS] ~205 MB ZIP:

-Suspensions test track (by chuky500)

-Special Route Vmax (by Stereo)

-Test Pad (by Stereo)


Let's blow some air.

 

 

 

 

 

  


 

 

You can contact me with this email: assettocorsathemanual@gmail.com

Comments